AI Insights · Timothy · April 2025
Top 5 Maze Games on Android in Central America: Q1 2025 Performance
Explore the performance of the top 5 maze games on Android in Central America during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top maze games on the Android platform in Central America displayed varied performance metrics in downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
Diggy's Adventure: Escape Game by Pixel Federation Games saw a peak in weekly downloads at approximately 1.3K in early February. However, downloads sharply declined towards the end of the quarter. Revenue peaked at around $219 in the first week of January before gradually tapering off. Active users started at over 2.9K and experienced a steady decline, closing at around 2.2K.
Sugar Rush - A Quick Adventure from Branching Factor showcased a strong download performance, hitting a high of nearly 25.9K in mid-February. The game maintained a consistent active user base, reaching approximately 97.4K by the end of March. Revenue was modest, peaking at $55 in early March.
Twisted Rope Puzzle 3D Game by Dead Pixel Labs had low download and revenue figures, with downloads hitting a high of 69 in early January and revenue reaching $48 in late January.
Laser Bounce Puzzle from IEC Games Australia started the quarter with downloads around 12.9K, which gradually decreased, reaching a low of 1.3K in mid-February before slightly recovering. Active users initially numbered over 84.5K but saw fluctuations, ending at about 70.5K. Revenue was minimal, with a peak at $18 in early January.
Finally, SPHAZE: Sci-fi puzzle game by SUBPIXELS maintained a low but steady download rate, peaking at 104 in mid-February. Revenue remained steady, with small peaks throughout the quarter.
For more detailed insights into these games' performance, visit Sensor Tower.